Date of Award
Computer and Information Science
Table Tennis, more commonly referred to as ping pong, has been a sport of the elite for over two centuries since its inception in the late 1800s. However, coaching for this sport is not usually taught in most places, and many do not know how to play this sport. To democratize the sport, and make it more accessible to everyone, this program was designed to analyze a player's game and to give suggestions and recommendations to improve it. Using hard coded rules and tests, this program is designed to coach someone by detecting and measuring the speed and the spin of the ball. The results show that while the software might be ready for the real-world, the perfect environment and a high-end camera are necessary.
Ravishankar, Adhithya, "The Ping-Pong Project" (2017). Honors Theses. 11.