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Southern Anthropologist

Abstract

Digital storytelling is a computer-based media production process that holds significant pedagogical promise for college- and university-level courses in general and cultural anthropology courses in particular. Although digital storytelling is increasingly being used in third-level educational institutions, the advantages and potential problems of giving such assignments have yet to be fully considered in the scholarly literature. This article uses a case study approach to address the potential problems with and benefits of utilizing digital storytelling projects based on my experiences in teaching a “Media, Self, and Society” course at two universities in the 2010-11 academic year. Particular attention will be paid to two related pedagogical benefits suggested in the literature, increased student engagement and the facilitation of student agency. Both have particular bearing on the objectives of my course and the teaching of cultural anthropology in general.

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