Honors Theses
Date of Award
Spring 4-26-2024
Document Type
Undergraduate Thesis
Department
Biology
First Advisor
Carol Britson
Second Advisor
Carla Carr
Third Advisor
Ann Monroe
Relational Format
Abstract
Human Anatomy and Physiology (HAP) courses are a requirement for many students pursuing an education in healthcare. Students tend to dread these courses for their abundance of information in such a short amount of time. These courses tend to have a low success rate because students are not adequately prepared for this upper-level class that requires intense dedication and studying. This problem for students is extreme as these courses are required for most pre-health undergraduate students, and these courses may predict their success in their future education. HAP professors are constantly trying to figure out better ways to get students engaged when learning their material to raise their chances of success. Many professors have turned to using educational games in their classrooms to promote an entertaining and motivational environment for their students to learn. Questions have arisen about whether or not these games are beneficial or just entertaining to the students. My goal for this study was to test several games and find which factors of these games were most effective in raising The University of Mississippi Human Anatomy and Physiology students' scores and most beneficial for these students to learn the material that each game pertained to. We propose to test the enjoyment and effectiveness of HAP games as a possible tool to alleviate these student challenges and decide which games are most likely to be used in the future by HAP students.
Recommended Citation
Brady, Hannah, "Game Night! Assessment of Playability and Learning Effectiveness of Active Learning Games in Human Anatomy and Physiology Students" (2024). Honors Theses. 3164.
https://egrove.olemiss.edu/hon_thesis/3164